A basic 2D game engine built with C++ and SDL2, featuring sprite rendering, collision detection, input handling, and game loop implementation. Perfect for learning C++ game development, graphics ...
Video game controllers past and present have assisted in young athletes learning the ins and outs of the game of football. Jasen Vinlove / USA Today When David Pollack was a standout defender at the ...
Forbes contributors publish independent expert analyses and insights. I am an MIT Senior Fellow & Lecturer, 5x-founder & VC investing in AI Here we are in a time when the world has discarded previous ...
Forgive me, for I am an avowed Terminator sequels hater. Would that I were granted access to time displacement equipment, I would use it to time travel back to the late '90s and find a non-violent ...
How do you make old games attractive to modern players? Masaaki Hayasaka, the producer of the remake, explains the magic behind the HD-2D style. David Lumb is a senior reporter covering mobile and ...
In some ways, Java was the key language for machine learning and AI before Python stole its crown. Important pieces of the data science ecosystem, like Apache Spark, started out in the Java universe.
Two-dimensional (2D) materials have shown extraordinary potential in electrocatalytic reactions due to their unique structural and electronic properties. In a new review published in AI Mater., first ...
Hobbyist game developers and tinkerers who love the original Game Boy have a cool new book to pore over. Game Boy Coding Adventure is the latest release from No Starch Press, a publisher specializing ...
The Python Software Foundation has rejected a $1.5 million government grant because of anti-DEI requirements imposed by the Trump administration, the nonprofit said in a blog post yesterday. The grant ...
Final Fantasy 5’s very identity is wrapped up in the fact that it’s a pixel-based game, which a remake could lean into. FF5 feels like it has more in common with the tone and style of Dragon Quest, ...
This video shows the process of learning 2D animation in a short period. It includes rough sketches, keyframe planning, and coloring stages, highlighting the time and effort required in frame-by-frame ...