For DAMAC Properties, one of the top luxury real estate developers in the Middle East, this collaboration with PropVR has ...
When BioShock 4 was first officially revealed in 2019, Gilmore said that the studio has strong "BioShock DNA" in an interview ...
Epic Games boss Tim Sweeney has waded into the furor over the use of generative AI for videogame voices, saying the ...
The final failure of Project Sigil marks the end of a business delusion that cost Wizards of the Coast, and Dungeons & ...
Photo by Nathan Engel The line separating films from video games has been getting fuzzier for years, but what's happening now ...
AI-powered tiny teams are transforming work dynamics, increasing individual ownership, and demanding adaptability.
PUBG publisher KRAFTON is offering current staff up to three years of salary if they’d like to step aside for the company’s ...
A new report has shed light on the goings on at Microsoft, which has allegedly pushed Xbox studios to deliver a 30% profit margin — much higher than the industry average. Bloomberg’s Jason Schreier ...
Creative Bloq on MSN
Why AI filmmaking is more human than you think
Yonathan's approach to AI tools is pragmatic rather than evangelical. He bristles at the perception that AI automatically ...
Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game engine required.
With titles that have been announced in the past years (and decades), you never know what will actually make it to release.
One of Kingdom Come Deliverance 2's lead quest designers has joined CD Projekt Red in a similar role on The Witcher 4.
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