A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
Unlock how Unreal Engine 5.7 reshapes real-time creation with sharper foliage, dynamic MegaLights, cleaner shadows, and ...
Night Dive Studios’ upcoming System Shock remake has moved from its previously planned Unity engine to Unreal Engine 4, game director Jason Fader told Polygon at the Game Developers Conference 2017.
This week Epic Games released the latest version of its next-gen game engine, Unreal Engine 5. Though the new version brings improvements in many areas, its most notable features are Lumen (global ...
After raising over $1.3 million on Kickstarter last summer, the team at Nightdive Studios has been working to make good on updating the first-person classic System Shock for today’s audience (and the ...
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Unreal Engine 5.7 brings insane foliage, lighting and MetaHuman upgrades for next-gen games
Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
System Shock's remaster already looked stunning more than a year ago. Citadel Station, thought rendered obsolete by two decades of first-person genre development, was resplendent in that first trailer ...
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