The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light that behaves naturally, and characters whose expressions feel genuine.
Photo by Nathan Engel The line separating films from video games has been getting fuzzier for years, but what's happening now ...
Gamescom Asia x Thailand Game Show 2025 saw a huge influx of indie titles, from myth-inspired RPGs to innovative gameplay ...
AI-generated 3D modeling belonged to research labs and Hollywood studios. Today, it’s seeping into classrooms, social media ...
In just one day, players from all around the world will finally get to play Embark Studios’ newest title, ARC Raiders. What ...
These are our thoughts on Obsidian Entertainment's newest role-playing game, The Outer Worlds 2. The sci-fi title touts deep ...
Chaos’ Chris Nichols on how Chaos Arena and Chaos Vantage bring real-time ray tracing to virtual production, with no game ...
Blood of Mehran is awful. It’s awful in a way that I didn’t think was possible anymore. It’s like a sloppy PS2 action game ...
One of my biggest frustrations with the emerging eastern games industry is its lack of variety. Don’t get me wrong, I’m extremely happy that creatives from countries like China and Korea are able ...
Madfinger Games has published a heatmap showing how much of a difference the new Unreal Engine 5 version makes.