Abstract: In this tutorial brief, we introduce a unified wideband phase-noise theory framework of frequency synthesis based on a multirate timestamp modeling with ...
The Create with Code tutorial series is a comprehensive learning resource for anyone interested in game development with Unity. It covers fundamental concepts such as GameObjects, Components, ...
All tutorials require a clean instance of the Neo4j graph database system running for this tutorial. a small example dataset that on which you can learn all the design ideas and modeling power of ...
Abstract: Graphene nanostructures offer a compelling platform for near-unity absorption due to their tunable plasmonic response and large effective index change modulation. We numerically demonstrate ...
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