Abstract: Pathfinding on grid maps is a cornerstone problem in robotics, autonomous navigation, and game development. Classical algorithms such as A*, Dijkstra’s, and Breadth-First Search (BFS) are ...
Abstract: In this study, based on the needs of seabed survey, mathematical modeling and analysis were carried out for multibeam bathymetry technology. For different situations, we derived mathematical ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results