In this hands-on virtual reality course, you will learn to build optimized, immersive environments using XR Interaction Toolkit, OpenXR, Universal Render Pipeline, and AI plugins. Tailored to ...
MRTK3 is the third generation of the Mixed Reality Toolkit for Unity. It's an open source project designed to accelerate cross-platform mixed reality development in Unity. MRTK3 is built on top of ...
Unity maps out its 2026 engine roadmap: CoreCLR migration, ECS-GameObject unification, verified packages, and a fresh round of AI-assisted dev tools. At Unite 2025, Unity unveiled its official roadmap ...
Godot, the open source game engine, has included basic OpenXR support for a number of years now, allowing developers to easily publish their apps across a variety of XR headsets. Now, Godot just an ...
This program is an implementation of the OpenXR standard for Pimax headsets on Windows. It allows you to run OpenXR applications without SteamVR. It is not produced by Pimax. It is built on top of the ...
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