Gearbox senior project producer Anthony Nicholson explained why they switched game engines to Unreal for Borderlands 4.
Hardcore Gamer on MSN

Review: ARC Raiders

The gaming landscape continues to see more and more extraction shooters, but none have been quite like this. ARC Raiders is ...
It may have taken a few years, but we finally know the real name for The Weapon, Cortana's replacement AI introduced in Halo ...
When BioShock 4 was first officially revealed in 2019, Gilmore said that the studio has strong "BioShock DNA" in an interview ...
That game was Prey, the now largely forgotten precursor to Arkane's completely non-related 2017 sci-fi FPS of the same name, ...
The legendary Free Radical shooters live on thanks to determined fan developers, who are combining the original trilogy into ...
These are our thoughts on Obsidian Entertainment's newest role-playing game, The Outer Worlds 2. The sci-fi title touts deep ...
In just one day, players from all around the world will finally get to play Embark Studios’ newest title, ARC Raiders. What ...
I n recent years, we've seen significant improvements in upscaling and frame generation technologies, such as DLSS, XeSS, and ...
Countless hardware choices, fancy new tech, and good PC knowledge make PC gaming a tough undertaking, but the reward is more ...
Madfinger Games has published a heatmap showing how much of a difference the new Unreal Engine 5 version makes.