It seems that the folder that contains textures for models (should be -' ~\Documents\DAZ 3D\Bridges\Daz To Blender\Exports\FIG\FIG0\Textures...') is erased each time you use the Bridge, so it will ...
So when I export my figure with my animations to Blender using the Daz3D to Blender Bridge, it creates all the keyframes but nothing happens. Seems like all the keyframes are just set for a location, ...
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