I try to remain measured, dispassionate, professional, but even the words are enough to make my pulse rate jump - a new Command and Conquer game. It's been 14 years since the arrival of Command and ...
Command and Conquer Red Alert is one of the best videogame sequels of all time. Westwood follows Tiberian Dawn with a complete aesthetical turn - the embellished, pseudo sci-fi style of the original C ...
I am a big Command & Conquer fan, but even I had to look up what Command & Conquer: Tiberium Alliances was before writing this. Now, why would I feel the need to research this particular game today?
C&C: Red Alert for the iPhone is based on Red Alert 3, but is mostly its own game with unique touchscreen controls. The first four Command & Conquer games are now officially open source Command and ...
The classic real-time strategy franchise Command & Conquer has been largely neglected by its caretaker EA in recent years, but modders have used open-source tools like OpenRA to carry the torch for ...
There has been a lot of negative talk lately about the current state of the videogame market. The most popular and played games are several years old, titles like Fortnite, Counter-Strike, Apex ...
All the Latest Game Footage and Images from Command & Conquer: Red Alert 3 - Commander's Challenge Command & Conquer: Red Alert 3 - Commander's Challenge is a stripped-down version of the original ...
Level Infinite and Electronic Arts have officially opened up pre-registrations for Command & Conquer: Legions, as they prepare to release the game on mobile. In case you haven't seen the game yet, ...
If you buy something from a Verge link, Vox Media may earn a commission. See our ethics statement. is a senior reporter covering technology, gaming, and more. He joined The Verge in 2019 after nearly ...
While EA is making AI a key pillar of how its studios make future titles, it hasn’t forgotten about its back catalog of popular games. Its latest efforts have seen the company open source code for ...
Alice Jovanée (she/her) is a commerce writer, and she has been writing about gaming and tech since 2005. Prior to Polygon, she worked at publications such as The Verge. EA hasn’t always made it easy ...
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