A new version of Unreal Engine 5 has launched, further boosting development efficiency with a range of workflows integrated ...
Unreal Engine 5.7 adds Nanite Foliage, production-ready PCG and Substrate, new virtual production tools, and an in-Editor AI ...
Unreal Engine 5.4 has arrived, ushering in a new era of animation and game development. This impressive update introduces a wealth of enhancements designed to transform efficiency, realism, and user ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and ...
In this article, we will compare the version control systems of Maya and Unreal, explore the key differences in file handling, and walk through a Git-based example using Anchorpoint. As more animation ...
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Unreal Engine 5.7 brings insane foliage, lighting and MetaHuman upgrades for next-gen games
Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
CANNES, France — As global companies scale back in investment in kids IP, Epic Games’ Unreal Engine offers a solution in cutting costs, speed up production, as well as refining quality and unlock new ...
‘Animation companies are under pressure, being asked to do more with less each year.’ Enter Unreal Engine, Epic Games’ Rob Di Figlia argued at MipJunior In unveils, Di Figlia sneak-peeked a 90-second ...
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