Writing video games is a massive undertaking. It requires the same planning and creativity as other media, but with the added challenge of allowing for player choice and branching dialogue trees.
This article is part of AI Week. Daniel Griliopoulos (left in the above picture) is a journalist turned games writer, who has worked on titles like Total War: Warhammer 3, Rimworld: Anomaly, and Tides ...
We're here to celebrate the very best video game stories we've seen over the years. So, whether you love story-driven experiences, or you're after something that will capture your imagination, our ...