Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and ...
Creative Bloq on MSN
Everything new in Unreal Engine 5.7, and why it matters for creators
Car paint layers, oiled leather, sweaty skin, the expectation is that they will all behave convincingly in UE 5.7 without ...
News9Live on MSN
Unreal Engine 5.7 brings insane foliage, lighting and MetaHuman upgrades for next-gen games
Unreal Engine 5.7 has arrived with major improvements to foliage rendering, lighting and MetaHuman workflows, giving ...
TL;DR: NVIDIA has released the official DLSS 4 plugin for Unreal Engine 5.6, enabling developers to integrate advanced AI upscaling features like Multi-Frame Generation, Ray Reconstruction, and Super ...
Chinese developer miHoYo, known for creating popular games like Genshin Impact and Zenless Zone Zero, is venturing into new ...
Madfinger Games has published a heatmap showing how much of a difference the new Unreal Engine 5 version makes.
TL;DR: Unreal Engine 5 revolutionized game development with advanced technologies like Lumen and Nanite, but many UE5-powered games in 2025 face performance and optimization issues across platforms.
miHoYo, the developer behind Genshin Impact, Honkai: Star Rail, and other gacha titles, has released a teaser video for its ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
CD Projekt RED has released a new cinematic trailer and technical demonstration of The Witcher IV as part of State of Unreal 2025. The demonstration is running on a base PlayStation 5 at 60 frames per ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results