This water shader is based on the official Unity tutorials. However, some of the shader functionalities have changed since the tutorials were published. Therefore, I experimented with some alternative ...
Attach the DisplacementBehaviour to your main camera and set up a noise and water texture as behaviour property (the sample ships with sample textures). Limit the water effect to a certain scene area ...
Unity可编程渲染管线(SRP)是让您能够通过C#脚本控制渲染的一个功能。SRP是支撑通用渲染管线(URP)和高清渲染管线(HDRP ...