Graphics Cards Best graphics cards in 2025: I've tested pretty much every AMD and Nvidia GPU of the past 20 years and these are today's top cards Processors Best CPU for gaming in 2025: These are the ...
As part of its Financial Analyst Day, AMD presented a very brief technology roadmap for Radeon and RDNA, and the future is ...
TL;DR: Lost Soul Aside's PC system requirements include a GeForce RTX 5070 Ti for Ultra Ray Tracing. Lost Soul Aside has had its PC system requirements released, where you'll need an NVIDIA GeForce ...
Unless you're a physicist, you probably don't pay too much mind to the function of light in your daily life. Light is light, right? When there is light, we see, and when there isn't, we don't. But ...
While AMD's Radeon GPUs aren't as renowned for their ray-tracing prowess as competitor NVIDIA's, they're fully capable of handling the effects, particularly when games are programmed to match the ...
Gaming Laptops Best graphics card for laptops in 2025: the mobile GPUs I'd want in my next gaming laptop Hardware Microsoft's DirectX Advanced Shader Delivery tech might be the eventual answer to ...
We're fast approaching five years since the launch of Doom Eternal, and while Doom: The Dark Ages is shaping up to be a more stripped-back attempt at the Doom formula with its medieval aesthetic, the ...
Abhinav Sharma is a contributor for GameRant from India. He specializes in crafting concise lists and comprehensive guides. While he has a passion for cinematic story-driven games and multiplayer ...
Sony claims that the new AMD GPU in the PS5 Pro has ray tracing capabilities that aren't found in AMD's current PC graphics cards, implying that the new console has at least some of the new RDNA 4 GPU ...
It may have taken the best part of a year, but the dark, demonic hellscape of Diablo 4 now has realistic shadows and reflections, thanks to some close work with Nvidia. Yes, Diablo 4 ray tracing is ...
In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating the effects of its encounters with virtual objects ...
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