OpenXR is a royalty-free standard for cross-platform VR and AR development. It’s backed by many of the biggest names in the VR and AR industries and has been in development by the consortium for two ...
Khronos Group, the consortium behind the OpenXR industry standard, today announced that it has begun officially certifying products that correctly implement the OpenXR standard. Additionally, the ...
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While many of us our no doubt waiting on whatever the Steam Frame turns out to be, Valve have released the latest stable SteamVR release with lots of bug fixes.
SAN FRANCISCO--(BUSINESS WIRE)--Game Developer Conference – Today, The Khronos ® Group, an open consortium of leading hardware and software companies creating advanced acceleration standards, ...
The Khronos Group has announced the ratification and public release of the OpenXR 0.90 provisional specification for royalty-free standards related to augmented reality (AR) and virtual reality VR ...
BEAVERTON, Ore.--(BUSINESS WIRE)--Today, The Khronos ® Group, an open consortium of industry-leading companies creating graphics and compute interoperability standards, announces multiple conformant ...
OpenXR 1.1 consolidates multiple extensions into the core OpenXR specification to reduce fragmentation and simplify development of advanced XR applications. Beaverton, OR – April 15, 2024 – Today, The ...
Requires Godot 3.4 or later. OpenXR support in Godot 4 is now available in the core without the need of a plugin. Only supports Windows (SteamVR, Oculus runtime ...
Acer today announced an expansion of developer tools for its industry-leading SpatialLabs™ technology, providing more avenues to develop glasses-free, stereoscopic 3D experiences on Acer SpatialLabs ...