One year ago, the Khronos Group released the royalty-free mixed reality standard OpenXR in an effort to make cross-platform software coding easier for VR and AR developers. Today, Khronos is ...
The latest version of the Oculus Integration for Unity, v23, adds experimental OpenXR support for Quest and Quest 2 application development. A new technique for reducing positional latency called ...
Though delayed from its commitment last year, Magic Leap today announced that ML2 now fully supports OpenXR. The timing might have something to do with Apple’s looming entrance into the XR space.
SideQuest announced that it is now a member of the Khronos Group. The company will now have a hands-on role to play in shaping the future of OpenXR. Khronos Group is the working group responsible for ...
SteamVR's latest update for Windows officially adds support for OpenXR, the standard meant to make cross-platform AR and VR apps more common. The Khronos Group launched the OpenXR specification in ...
Facebook has announced that its Oculus Quest virtual reality headset will be receiving support for ‘Prototype’ OpenXR later this month. Enabling developers to build “prototype” Quest and Rift ...