It was published in the early eighties. The first few chapters cover the basics of searching two-player game trees, leading at a fairly leisurely rate to alpha-beta. Later chapters focus on the ...
in games like chess, Go, poker, Connect-4, etc., adversarial search techniques have traditionally been used to create intelligent computer players for these games assuming a 2-player game like chess, ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results