This function provides a solution to the missing screenX and screenY functions in p5.js. See https://github.com/processing/p5.js/issues/1553 for the discussion.
Last week I introduced the concept of generative art, P5.js, and some of the setup woes with P5.js. I left you with a scaffolding repository that gets all the project setup headache out of the way, ...
A recreation of Conway's Game of Life I created using JavaScript and the p5.js library for the CS49 Foundations of Computer Programming course.
Last week we created a textured paper canvas and got a healthy dose of the P5 API and JavaScript’s Math.random() function. This week, we’re going to look at a specific element of watercolor to see if ...