This is a tutorial project that demonstrates how core mechanics of the game The Case of the Golden Idol can be implemented in Godot 4. The Case of the Golden Idol is a detective game in which you pick ...
The GUI contains two plugins that you see in the right panel upon starting. At the top is the Component Inspector, followed by the Entity Tree. Everything in a simulation is considered an "entity." In ...
일부 결과는 사용자가 액세스할 수 없으므로 숨겨졌습니다.
액세스할 수 없는 결과 표시