// Trigger points to a struct which is the start point // Start point targets another struct which is the end point // If the End Point has a target then this should be used to create the poi for the ...
// DCS: added to fix non-attacking dogs. level flag::init( "teleporter_pad_link_1" ); level flag::init( "teleporter_pad_link_2" ); level flag::init( "teleporter_pad ...
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