This repository contains an archive of DirectX samples that shipped in the legacy DirectX SDK. They have been updated to build with Visual Studio 2019 or later, require only the current Windows SDK, ...
This repo contains Direct3D 11, XInput, and XAudio2 samples that originally shipped in the legacy DirectX SDK. These are all Windows desktop applications for Windows 7 Service Pack 1 with the DirectX ...
Microsoft wants to make it easier for developers to support new DirectX graphical features as they release. To that end, the company revealed the DirectX 12 Agility SDK today. This toolkit enables ...
Microsoft announced the DirectX 12 Ultimate API last year which would enable games to use several modern DirectX 12 graphics features like DirectX Raytracing (DXR), Variable Rate Shading (VRS), Mesh ...
Upon hearing of the recent Doom3 GPL release, I eagerly went to the Github page, and read about the necessary components for compiling the source. I installed Visual C++ 2010, and I downloaded the ...
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We keep hearing gamers wail about the DirectX 10.1 release and how it kept DirectX10 compliant hardware away from the party. Our own PC Guy Johnathan Neuls dug into the story and found the truth of ...