Microsoft has been leaning into accessibility in gaming lately, most visibly with its amazing Adaptive Controller, and a new patent suggests another way the company may be accommodating disabled ...
Valve is making virtual reality friendlier for gamers with accessibility issues, as well as those who are just very particular about controller configurations. Today, the company announced the first ...
Magus here with another engine optimization announcement for Demo 2.5! This is a pretty big one, as you all will very quickly see come release day, though many people may not realize exactly what the ...
Today at the company’s ‘Step into the Rift’ pre-E3 event in San Francisco, Oculus revealed what they’re calling ‘Oculus Touch’, the company’s VR-specific input controller. The prototype revealed at ...
[Larsim] worked out the timing necessary to read button and joystick data from an N64 controller using an ATtiny85 microcontroller. The project was spawned when he found this pair of controllers in ...