The project shows a basic export of a Blender armature that has a single animation (an action). Since it is basic, it comes with a few limitations: Simple bone hierarchy. Uses bone parents, doesn't ...
TOKYO--(BUSINESS WIRE)--MATRIX Inc. (Headquarters: Chiyoda-ku, Tokyo; Representative Director: Junichi Goishi; hereinafter “MATRIX”) of the MetaReal Group has announced the capability of exporting ...